Knowledge<br><span class="small">becomes behavior when people experience it.</span>

Knowledge
becomes behavior when people experience it.

We design immersive learning experiences

For the moments where memorization isn't enough — high-risk decisions, life-defining skills, first days, real conversations. Whether your learners are new manufacturing hires, autistic adults preparing for independence, or sales reps facing their next live call, our work begins where slide decks fail.
Knowledge<br><span class="small">becomes behavior when people experience it.</span>
Penn State Berks Launch Box Winner 2022
tecBRIDGE Finalist 2023
Venture Idol Finalist 2024
Ben Franklin Technology Partners Funded by
FLIC Micro Grant Recipient
Most training tells. The best training lets people do.

Most training tells. The best training lets people do.

We don't believe people learn by reading bullet points or watching slides advance. We believe people learn when they're in the moment — deciding, acting, sometimes failing, and trying again. So we build the moments. Every experience we design exists for one reason: to turn knowledge into reflex, before it has to be.

Kryn McClain, DHA, LPC, MSEd, CEO of CatapalloVR

Real Practice, Real Stakes Removed

Mistakes in our experiences cost nothing. Mistakes on the production floor, in a clinical setting, on a sales call, or in a vulnerable client’s life can cost everything. Practice happens here, before it has to happen there.

Built Around Your World

 

Your facility. Your protocols. Your culture. Your customers. Every experience we build reflects the actual environment your people work in — not a generic stand-in.

Designed for Behavior, Not Just Completion

 

Time-in-seat is not the goal. Decision quality, behavioral consistency, and confidence under pressure are. We design for outcomes you can see and measure.

Four ways we put people in the moment.

Different industries. Different learners. Different stakes. The same thesis: knowledge becomes behavior when people experience it.

CORE

Communication. Occupational. Ready to Live. Emotion Regulation.


Our subscription platform for autism providers. A 180+ module library covering the four CORE skill domains, built for clinics, day programs, schools, and provider organizations supporting autistic adults building real-world independence.

REHEARSE

Custom immersive training for high-stakes industries.


Built for manufacturing, food processing, healthcare, and mining. We take your safety protocols, your facility, and your real incident history, and turn them into immersive scenarios your team can practice — before they encounter them on the floor.

ARRIVE

Onboarding experiences that make day one land.


We translate your why, your how, and your culture into an interactive onboarding journey deployed through your LMS. Your handbook becomes an experience. Your culture becomes tangible. New hires arrive ready, not lost.

SPAR

AI sales practice against custom buyer personas.


Your reps practice live discovery, demo, and closing calls against AI buyer personas modeled on your actual customers. Every call generates a coaching report scored against your playbook. They make the mistakes here, not on real pipeline.

Deploy It However Your People Work.

VR Headset

VR Headset

Computer

Computer

VR headset, computer, or your existing LMS — every CatapalloVR experience runs on whatever fits your environment. Push it through the system your team already uses. Hand out headsets for the immersive version. Run it on a shared training-room screen. We meet your team where they are.